An image pool is a table of image files where an entry for each image is listed with the image ID, file name, thumbnail, and link type. At this central location, you add an image to your project or application and can further edit the image entry. At the location in the code where an image is accessed, the image ID can then be briefly specified instead of the file name of the image. The centrally stored images are accessed primarily in visualizations.
We recommend that you reduce the size of image files as much as possible before integrating them. This will optimize the loading time of the visualization in every visualization type: TargetVisu, WebVisu, and development system.
You can create any number of image pools in the project in order to sort and categorize the images thematically.
You can create image pools in the POU pool so that they are available globally in
all applications. If necessary, it is located there next to the GlobalImagePool
image pool, which is created automatically.
In a library project, you can use the object properties of an image pool to convert it into a symbol library for the visualization.
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Creating the
GlobalImagePool
global image pool -
Creating an image pool
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Ambiguous image IDs
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Implementing access to an image
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Configuring a visualization background with an image
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Labeling an Image Element with Static Text